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Based off the doctor's incarnation in The Adventures of Sonic the Hedgehog, this version contains wonky sprites and many spammable moves with various infinites as a result. With plenty of copies of its own nincombots, it'll be sure to take down that pesky hedgehog quite quickly.

Youtube Poop Robotnik (Robotnik)
RRRobotnikPort
Character portrait

Creator

FredderyII

Download

MediaFire

Resolution

Low

Gameplay

FredderyRobotnikIdle

Robotnik uses a six button layout with all 18 required Normals, but many of them have projectile properties. Oddly enough, standing (B)Button-b has a superpause, despite not using any Power, or being classified as a Hyper at all. This can be abused to the point where it can become an infinite.

Robotnik is able to chain its punches together, but not its kicks, due to the aforementioned problem. Otherwise, Robotnik is very much a zoning character, due to its projectile orientation. It has three Specials, all of which resemble strikers, but are actually projectiles. Grounder Attack can infinitely trap the opponent if it is in the corner. Scratch Attack can be spammed similarly, but due to the projectile aiming upwards, can only juggle opponents a certain amount of times. Scratch and Grounder Attack is very overpowered, taking into account that no Power is needed for it.

Robotnik doesn't seem to have a custom A.I. As such it uses Kung Fu Man's default A.I, making it an easy opponent, as it doesn't spam its Specials.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Name Command Input Properties
Standing Medium Kick (B)Button-b ProjOtgiconSoftknockdown*
FredderyEggmanS1
Name Command Input Properties
Crouching Strong Kick [ Button-D ]+(C)Button-c ProjOtgiconSoftknockdown*
FredderyEggmanS2
Name Command Input Properties
Jump Light Punch (X)Button-x AironlyProjOtgiconSoftknockdown*
FredderyEggmanS3
Name Command Input Properties
Jump Medium Punch (Y)Button-y AironlyProjOtgiconSoftknockdown*
FredderyEggmanS4
Name Command Input Properties
Jump Light Kick (A)Button-a AironlyProjOtgiconSoftknockdown*
FredderyEggmanS5
Name Command Input Properties
Jump Medium Kick (B)Button-b AironlyProjOtgiconSoftknockdown*
FredderyEggmanS6
Name Command Input Properties
Scratch and Grounder Attack (Z)Button-z+(C)Button-c ProjOtgiconSoftknockdown*
FredderyEggmanS7
Name Command Input Properties
Scratch Attack (A)Button-a+(B)Button-b ProjOtgiconSoftknockdown*
FredderyEggmanS8
Name Command Input Properties
Grounder Attack (X)Button-x+(Y)Button-y ProjOtgiconSoftknockdown*
FredderyEggmanS9

Palette Gallery

RRRobotnikPalette
Button-a
rrrobotnik

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Edits

This character has not been edited.

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