This subpage contains any edits of The Aboriginal One's version of Diddy Kong. What is listed here is limited to what the edits change, meaning information should not be duplicated from the article about the original version outside of the idle animation and portrait, even if they haven't changed.
This update expands the character's moveset significantly. It adds two aerial Normals, one Special and four Hypers. However, he still lacks crouching moves. It also upscales the character and adds a new voice, more sprites and more animations. However, this edit makes the character cheaper, since his Peanut Popgun can be easily spammed and is an infinite. It can K.O. the opponent in a matter of seconds if abused. Also, his Rambi Hyper uses only 1000 Power but can be activated by just pressing one button, takes out almost half of the opponent's Life and is unblockable and nigh-impossible to avoid. His other Hypers are inferior to Rambi because they cost more Power while dealing less damage and are also blockable.
Unchanged from original version.
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.
Original names, activation methods and properties for moves that have been modified are faded. Only animations that have changed are shown. Moves that have only been renamed are not listed.