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Dee Bee Kaw
Dee Bee Kaw
Dee Bee Kaw's portrait

Creator(s)

The_None
Spat856
Infantry00

Download

The_None's version
Spat856's edit
Infantry00's edit

Origin

Original

Dee Bee Kaw is an original character created by The_None. Dee Bee Kaw is essentially a headswap of another M.U.G.E.N character called Eli by XCB, but was given permission by XCB to do this. Despite the similar appearance below the head region, Dee Bee Kaw has several original moves and different gameplay, making him very different compared to Eli.

The_None's version

TheNoneDBKStandAnimation

Dee Bee Kaw is technically a six-button character, but primarily uses only four ((X)Button-x, (Y)Button-y, (Z)Button-z and (A)Button-a) and has a fast and crazy fighting style. His A.I. is difficult, he exploits all of his abilities and this allows him to perform massive combos if you let your guard down.

One of Dee Bee Kaw's unique abilities is that he has an unique juggle system that will only allows you to juggle with moves you have yet to juggle into. (Hypers are exempt from this rule). The juggle system will treat far and close variants of a basic attack as the same move, however, it will count ground and air variants of a special attack as an separate attack.

Dee Bee Kaw has EX versions of 4 of his moves, which include Rising Grandpa, Pro at Bo, Gen'ei Kyaku (both ground and aerial), and Maherl Bomb, with each of them using 1000 Power. It also has a Neurotic Gauge, which randomly changes his basic attacks. The alteration can go both ways, which makes it a double-edged sword, and would mess up combos for the unprepared. The randomization takes effect when the gauge is in the yellow level, and rises every time Dee Bee Kaw attacks, gets hit, and combocount on either side affects how much said gauge would rise. Grab Some Pillz resets the Neurotic Gauge. Giving another reason to do so, the neurotic gauge also doubles as a dizzy mechanic, so eating a large combo with the gauge almost close to the max is guaranteed to make Dee Bee Kaw vulnerable for a similar beatdown. Resorting to other methods of attack evasion (Tasmanian Dodge) or even focusing on punishing attacks are recommended when in a pinch.

Such cause has given him the Guard Crush, which culminates in his limited capabilities to block. Dee Bee Kaw can only guard a limited amount of hits in a relatively short span of time. The only indication of when a guard would break is a brief flash of an either red or yellow icon, depending on how close you are to getting crushed. Guarding too many attacks would break your guard by making his arm fall off (leg if he's crouch-guarding), which would be nothing compared to the potential combo Dee Bee Kaw would soon receive thereafter.

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Airok
OHKO
Dzzy
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This movelist contains moves which may or may not list all corresponding move properties. Please help us rectify this!

Name Command Input Properties
Rising Grandpa [ Button-D ] Button-U Button-xyz
DBK1
Name Command Input Properties
Pro At Bo FCF Button-xyz CommandGrab
Name Command Input Properties
Gen'ei Kyaku QCB Button-xyz Airok
DBK2
Name Command Input Properties
Burn to the ground Button-D Button-D (Y)Button-y
DBK5
Name Command Input Properties
Bangy Bangy Button-D Button-D (Z)Button-z Keep holding (Z)Button-z for more hits
DBK6
Name Command Input Properties
Beartrap Condurum Button-D Button-D (X)Button-x Cptr
Can also affect Dee Bee Kaw
DBKBT
Name Command Input Properties
Rocket Jumpin' Button-D Button-D (A)Button-a

Hypers

Airok
OHKO
Dzzy
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This movelist contains moves which may or may not list all corresponding move properties. Please help us rectify this!

Name Command Input Properties
A THUD. A WHO QCF QCF Button-xyz Uses 1000 Power
DBK13
Name Command Input Properties
Proton Cannon
Proton Kanon
Shinkuu Hadouken
Kaiser Wave
Thermidor
Happy Thanksgiving
Omega Tiger Woods Hadouken
Punishment for moving your feet
The XJ220 of Doom
Randomly performed during A THUD. A WHO Proj

DBK13c
DBK13c
DBK13a
DBK13b
DBK13d
DBK13e
DBK13f
DBK13g
Xj220

Name Command Input Properties
Inch Shaking QCB QCB Button-xyz Uses 1000 Power
DBK8
Name Command Input Properties
Throne Room Reject [ Button-B ] Button-F Button-B Button-F Button-xyz Uses 1000 Power
DBK10
Name Command Input Properties
Temperature's risin it's gettin hot Button-U Button-F Button-D Button-xyz Uses 1000 Power
DBK9
Name Command Input Properties
Hamster Chariot [ Button-B ] Button-F Button-B Button-F (X)Button-x+(Y)Button-y or
[ Button-B ] Button-F Button-B Button-F (Y)Button-y+(Z)Button-z
Uses 2000 Power
DBK7
Name Command Input Properties
SCUM-LIKE, TACTFUL, TRUE Button-D Button-D (X)Button-x+(Y)Button-y Uses 2000 Power
DBK11
Name Command Input Properties
Shun Goku Hamusuta Satsu (X)Button-x (X)Button-x Button-F (Y)Button-y (Z)Button-z Uses 3000 Power
DBK12

Others

Name Command Input Properties
Brazil Time Button-xyz3 Requires 1000 Power
Enables a Custom Combo system, but uses up all power currently stocked
DBKBraT
Name Command Input Properties
Konami Code Button-U Button-U Button-D Button-D Button-B Button-F Button-B Button-F (X)Button-x+(Y)Button-y or
Button-U Button-U Button-D Button-D Button-B Button-F Button-B Button-F (A)Button-a+(B)Button-b
Freezes animation until command is performed again
Name Command Input Properties
ActA (A)Button-a (C)Button-c Button-U (A)Button-a Permanent neurotic behavior for remainder of the match
Ragedbk
Name Command Input Properties
Grab Some Pillz Button-D+(S)Button-s Depletes neurotic gauge completely
DBKGSP

Infantry's edit

InfantryDBKStandAnimation

This edit of Dee Bee Kaw adds additional moves, as well as altering some of the already existent ones. The Neuro and Guard bars have been "fixed", a hyper combo K.O. background has been added, and additional palettes have been included.

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Added Specials

Airok
OHKO
Dzzy
HOLD ON!
This movelist contains moves which may or may not list all corresponding move properties. Please help us rectify this!

Name Command Input Properties
Rising Knee Button-D+(Z)Button-z Airok
RisingKnee

Added Hypers

Suave Dude Icon
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This section is currently incomplete. Please help us rectify this.

Airok
OHKO
Dzzy
HOLD ON!
This movelist contains moves which may or may not list all corresponding move properties. Please help us rectify this!

Name Command Input Properties
Henshin Mahou Randomly performed during A THUD. A WHO
Mousedd

Palette Gallery

Videos

Trivia

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