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Madoldcrow1105's version

< Crash Bandicoot

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Like all of Madoldcrow1105's characters, this version of Crash uses custom sprites. While he uses all six buttons, the punch and kick buttons actually activate the same attack, effectively limiting his moveset and making him play more like a three-button character. His comboability is limited and his Normals behave strangely, making him difficult to master.

Crash (CrashBandicoot1005)
MOC1105CrashPortrait
Character portrait

Creator

Madoldcrow1105

Download

Google Docs
Palette error fix

Localcoord

640x480

Gameplay

MOC1105CrashIdle

This version of Crash Bandicoot uses all six buttons. However, the punch and kick buttons activate the exact same attack. For example, the (A)Button-a and (X)Button-x buttons correspond to the same attack. This applies for all three state types. This means he plays more like a three-button character. His Hypers use the punch buttons, though only one of his Specials uses the punch buttons. The other Specials use the kick buttons or the (S)Button-s button.

He has almost no comboability and his damage output is low, making this character very difficult to use. However, his Normals behave rather strangely. Most of them are very slow and have a short range. However, some of them can be useful for hindering the opponent, like his medium and hard aerial Normals, which cause Crash to drop on the ground and knock the opponent down if they hit. A lot of his Normals are very spammy and can be repeated multiple times to rack up damage. He doesn't have many Specials and Hypers, further limiting his versatility.

For some reason, all of his Specials use Power. His Witch Doctor's Mask is notable for granting invincibilty for a fairly long time, though it must be activated three times before it grants invinicibiliy, and the first two times use 2000 Power while the third time uses 3000 Power, requiring a total of 7000 Power. However, it can be activated at any time if the player has enough Power, even while attacking or getting hit. His Specials and Hypers deal below average damage, though their startup time is very short. There are some excess hitboxes present in some of his animations, like his idle animation.

He has a custom A.I. that attacks more frequently than the default A.I., though it's not very hard to beat. However, it appears to have a Power Charge only usable by the A.I. It often uses the Power Charge while the opponent is knocked down and frequently uses his TNT Special.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Pogo Stick Button-D Button-D (A)Button-a+(C)Button-c Softknockdown
Uses 1000 Power
MOC1105CrashS2
Name Command Input Properties
TNT QCF (Z)Button-z Softknockdown
Uses 500 Power
MOC1105CrashS3

Hypers

Name Command Input Properties
Drill Spin QCF (X)Button-x+(Y)Button-y Softknockdown
Uses 1000 Power
MOC1105CrashH1
Name Command Input Properties
Big TNT QCF (Y)Button-y+(Z)Button-z Softknockdown
Uses 1000 Power
MOC1105CrashH2
Name Command Input Properties
Bazooka QCF (X)Button-x+(Z)Button-z ProjSoftknockdown
Uses 1000 Power
MOC1105CrashH3

Others

Name Command Input Properties
Witch Doctor's Mask (S)Button-s+(X)Button-x AirokInvincible
Must be activated 3 times in order to take effect
Uses 2000 Power on the first two uses
Uses 3000 Power on the third use
MOC1105CrashS1

Palette Gallery

MOC1105Crashpal1
Button-a
MOC1105Crashpal2
Button-b
MOC1105Crashpal3
Button-c
norm carboncrash evil
MOC1105Crashpal4
Button-x
MOC1105Crashpal5
Button-y
MOC1105Crashpal6
Button-z
shadow ryu turbo
MOC1105Crashpal7
Button-s+Button-a
MOC1105Crashpal8
Button-s+Button-b
z stone

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Trivia

  • When selecting a palette other than the default palette, the palette changes to the default palette during most of his animations. However, a patch exists that fixes this error.

Edits

This character has not been edited.

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