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This character uses Conker's 3D model from Conker's Bad Fur Day rendered in 2D. However, the sprites are poorly ripped with outlines present in some of them and stray pixels being present. Being an edit of MUGENHunter's Nack the Weasel, he has gameplay similar to The King of Fighters.

Conker (CONKER THE SQUIRREL BY HEAVYMETALMUSIC201)
HMM201ConkerPortrait
Character portrait

Creator

HEAVYMETALMUSIC201

Download

MediaFire

Resolution

High

Gameplay[]

HM201ConkerIdle

This version of Conker is an edit of MUGENHunter's Nack the Weasel. He plays similarily to MUGENHunter's characters, with The King of Fighters-styled gameplay. He uses X and A for punches, Y and B for kicks, C for a knockdown attack and Z for a Dodge.

His moves are incredibily underpowered, dealing very little damage. He also has very limited comboability, making him incredibily difficult to play as. However, Baseball Bat's follow-up attacks deal more damage than most of his attacks. Some of his attacks have a very short range. His moveset is fairly limited, with few Specials and Hypers. However, he has a lot of projectiles, which can be spammed to keep the opponent away from Conker.

His Hypers deal decent damage, but are easily interruptable. Both of them are projectile attacks. He has excess hitboxes in a lot of his animations. He is also smaller than most characters, giving him an advantage over larger opponents.

This character has a custom A.I. which is of moderate difficulty. While it's not nearly as brutal as most custom A.I's, it can still pose a challenge for beginning players. It mainly focuses on comboing and attacking from a distance with his projectiles. It also uses his Hypers shortly after enough power is available.

Stats[]

Life
1050

Power
3000

Attack
90

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Two Automatic Machine Guns
Command Input Properties
Down, Down-Right, Right A / X or
Down, Down-Left, Left B / Y
Move is attributed as a projectile
HM201ConkerS1
Sword Upper cut
Command Input Properties
Right, Down, Down-Right A / X Move knocks down opponent on hit
HM201ConkerS2
Baseball Bat
Command Input Properties
Right, Down-Right, Down, Down-Left, Left B / Y Left+B / Y for a follow-up attack, can be used up to 2 times
HM201ConkerS3HM201ConkerS3 1HM201ConkerS3 2
Throwing Knives
Command Input Properties
Down, Down-Right, Right A Move is attributed as a projectileMove knocks down opponent on hit
HM201ConkerS4
Classic Pistol
Command Input Properties
Down, Down-Right, Right X Move is attributed as a projectile
HM201ConkerS5

Hypers[]

Crazy Shotgun Shooting
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A Move is attributed as a projectileMove knocks down opponent on hit
Uses 1000 Power
HM201ConkerH1
Tommy Gun Shooting
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A+X Move is attributed as a projectileMove knocks down opponent on hit
Uses 2000 Power
HM201ConkerH2

Others[]

Dodge
Command Input Properties
C or
Right+C or
Left+C
Move grants full invincibility
Right version: forwards
Left version: backwards

Palette Gallery[]

HM201Conkerpal1
Button-a
CONKER

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Edits[]

This character has not been edited.
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