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Based on the Super Smash Bros. for Nintendo 3DS and Wii U incarnation of Charizard, this version may appear slow, but its Hypers really pack a punch. Its size allows it to cover large distances, though while one would assume this would make it easier to hit, the infinite priority on its attacks makes its size less of a disadvantage and more of a blessing; if only Ridley could've been this lucky.

Charizard (Charizard)
Gladiazardport
Character portrait

Creator

Gladiacloud

Download

OneDrive

Localcoord

320x240

Gameplay

Gladiazardidle

Though it may be a four-button character, Charizard primarily functions like a three-button character, using (X)Button-x, (Y)Button-y and (Z)Button-z for regular attacks and (C)Button-c as a Launcher/OTG. Charizard has a lot of range and comboability, but its attacks are slow, meaning it may fail to actually hit faster characters with similar comboability, let alone pull off a combo against them. As a side-effect of having such great range, Charizard makes for a massive target, taking up well over half of the screen.

Charizard is a fairly easy character to use, though its combos do take a degree of precision to pull off; those who are used to quick characters with combo strings that require quick button presses and reflexes may be put off by the slowness of Charizard's attacks and combos, which require a more relaxed approach. Nonetheless, Charizard's comboability is very impressive if one can get it going, though like many combo-heavy characters, Charizard will eventually need to take to the air to get the most out of its comboability, which isn't too difficult given that (C)Button-c is a Launcher when used while Charizard is standing.

Despite all that Charizard has going for it, the character is not without its faults; all of its attacks have infinite priority to them, so when considering how much range Charizard has, this puts other characters at a sizeable disadvantage. Another, less serious issue is that the (Y)Button-y and (Z)Button-z versions of Flight are essentially worse versions of the (X)Button-x variant, seeing as they all deal the same damage, but (Y)Button-y and (Z)Button-z go higher, making them less safe to use if they miss or are blocked.

Charizard does not have a custom A.I., meaning it uses the engine default. Its vast combo potential is wasted on the default A.I., making it nothing more than a massive punching bag.

Stats

Life
1000

Power
3000

Attack
100

Defence
110

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Flamethrower QCF Button-xyz ProjHardknockdown
Attack duration varies with button pressed
(X)Button-x
GladiazardS1 1
(Y)Button-y
GladiazardS1 2
(Z)Button-z
GladiazardS1 3
Name Command Input Properties
Tail Whip QCB Button-xyz Hardknockdown
Horizontal distance varies with button pressed
(X)Button-x
GladiazardS2 1
(Y)Button-y
GladiazardS2 2
(Z)Button-z
GladiazardS2 3
Name Command Input Properties
Flight DP Button-xyz AirokSoftknockdown
Vertical distance varies with button pressed
(X)Button-x
GladiazardS3 1
(Y)Button-y
GladiazardS3 2
(Z)Button-z
GladiazardS3 3
Name Command Input Properties
Seismic toss RDP Button-xyz CommandGrabUnblockableHardknockdown
GladiazardS4

Hypers

Name Command Input Properties
Fire Blast QCF Button-xyz2 ProjHardknockdown
Uses 1000 Power
GladiazardH1
Name Command Input Properties
Flare Blitz QCB Button-xyz2 AirokProjHardknockdown
Uses 1000 Power
GladiazardH2 1 GladiazardH2 2
Ground Aerial
Name Command Input Properties
Earthquake DP Button-xyz2 Softknockdown
Uses 1000 Power
GladiazardH3

Palette Gallery

Gladiazardpal1
Button-a
Gladiazardpal2
Button-b
Gladiazardpal3
Button-c
1,1 1,2 1,3
Gladiazardpal4
Button-x
Gladiazardpal5
Button-y
Gladiazardpal6
Button-z
1,4 1,5 1,6
Gladiazardpal7
Button-s+Button-a
Gladiazardpal8
Button-s+Button-b
Gladiazardpal9
Button-s+Button-c
1,7 1,8 1,9
Gladiazardpal10
Button-s+Button-x
Gladiazardpal11
Button-s+Button-y
Gladiazardpal12
Button-s+Button-z
1,10 1,11 1,12 (Mega Charizard X's colours)

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Trivia

  • Gladiacloud was originally going to give Charizard the ability to Mega Evolve into Mega Charizard X, but decided against it, giving Charizard a palette based on Mega Charizard X instead.[1]

Edits

This character has not been edited.

References

  1. Charizard released by Gladiacloud

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