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MUGENHunter's version

< Chaos (Sonic the Hedgehog)

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This character uses The King of Fighters-styled gameplay, akin to MUGENHunter's other characters. However, its low damage output, low comboability, limited ranged attacks and few Specials and Hypers make it a very hard character to use.

Chaos (Chaos by MUGENHunter)
MHChaosPortrait
Character portrait

Creator

MUGENHunter

Download

OneDrive

Resolution

Low

Gameplay

MHChaosIdle

This version of Chaos uses the same button layout as MUGENHunter's other characters, having a The King of Fighters-styled gameplay, akin to MUGENHunter's other characters. It uses (A)Button-a, (B)Button-b, (X)Button-x and (Y)Button-y for attacks, (Z)Button-z for a knockdown attack and (C)Button-c for a dodge.

This character's attacks are rather sluggish and it's hard to combo with this character. In addition, it has a low damage output, meaning winning a fight with this character is very hard. Its Normals can chain into other Normals, though it barely deals any damage.

This character has a mechanic shared across MUGENHunter's other characters where pressing both buttons at once instead of either of the buttons required to activate a Hyper, activate a more powerful version of the Hyper which costs 2000 Power instead of 1000. However, because of its low amount of Specials and Hypers, it's not a versatile character. It also only has a single projectile.

This character's A.I. is of moderate difficulty. While it jumps around often, it attacks significantly more often that M.U.G.E.N's default A.I. and rarely blocks. However, because of its low damage and sluggish attacks, it may not provide much of a challenge.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Chaos Geyser Attack QCF (A)Button-a / (B)Button-b / (X)Button-x / (Y)Button-y Distance varies depending on button pressed
(A)Button-a
MHChaosS1 1
(B)Button-b
MHChaosS1 2
(X)Button-x
MHChaosS1 3
(Y)Button-y
MHChaosS1 4
Name Command Input Properties
Chaos Rage Wave QCB (A)Button-a / (X)Button-x Softknockdown
Distance varies depending on button pressed
(A)Button-a
MHChaosS2 1
(X)Button-x
MHChaosS2 2
Name Command Input Properties
Chaos Ball QCB (B)Button-b / (Y)Button-y ProjSoftknockdown
Distance varies depending on button pressed
(B)Button-b
MHChaosS3 1
(Y)Button-y
MHChaosS3 2

Hypers

Name Command Input Properties
Chaos Hyper Rage Wave QCB QCB (A)Button-a / (X)Button-x / (A)Button-a+(X)Button-x Softknockdown
(A)Button-a / (X)Button-x: Uses 1000 Power
(A)Button-a+(X)Button-x: Uses 2000 Power
(A)Button-a / (X)Button-x
MHChaosH1 1
(A)Button-a+(X)Button-x
MHChaosH1 2
Name Command Input Properties
Chaos Dolphin Attack QCF QCF (A)Button-a / (X)Button-x / (A)Button-a+(X)Button-x AirokSoftknockdown
(A)Button-a / (X)Button-x: Uses 1000 Power
(A)Button-a+(X)Button-x: Uses 2000 Power
(A)Button-a / (X)Button-x
MHChaosH2 1
(A)Button-a+(X)Button-x
MHChaosH2 2

Others

Name Command Input Properties
Dodge (C)Button-c or
Button-F+(C)Button-c or
Button-B+(C)Button-c
Invincible
Button-F version: forwards
Button-B version: backwards

Palette Gallery

MHChaospal1
Button-a
MHChaospal2
Button-b
MHChaospal3
Button-c
ChaosMH1 ChaosMH2 ChaosMH3
MHChaospal4
Button-x
MHChaospal5
Button-y
MHChaospal6
Button-z
ChaosMH4 ChaosMH5 ChaosMH6
MHChaospal7-12
Button-s+Button-a
MHChaospal7-12
Button-s+Button-b
MHChaospal7-12
Button-s+Button-c
ChaosMHTURBO ChaosMHTURBO ChaosMHTURBO
MHChaospal7-12
Button-s+Button-x
MHChaospal7-12
Button-s+Button-y
MHChaospal7-12
Button-s+Button-z
ChaosMHTURBO ChaosMHTURBO ChaosMHTURBO

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Edits

This character has been edited. For a full list of edits, see Edits.

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