Carnage has a rather erratic and unorthodox control layout. (A) is used for basic attacks, (B) is a button used for jumping, although it can still jump using , (X) activates its two hypers, and (Y) activates its two specials.
At first, it may seem quite unorthodox, but after toying around with this version, it is pretty easy to use, due to combos, Hypers and Specials being available at the push of a button.
Carnage's A.I is quite agressive, as it will attempt to break out of combos being done by its opponent, as well as dish out a couple combos of its own.
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.
Uses 1000 Power
Uses 2000 Power
This character does not have any palettes, instead using the palette of sprite 9000,0.
This character does not have any victory quotes, meaning it uses the screenpack's default.