Designed to be accurate to the source game, this version of Candyman is a simple character that only makes use of two buttons, and as a result, it only has two Specials and one Hyper. Candyman can be considered a "glass cannon"-esque character due to its increased Attack stat, but lower Defence.
Designed to be accurate to the source game, this version of Candyman uses only two buttons, (X) and (Y). He has 2 Specials and 1 Hyper, making him a very simple character. He is also "a glass cannon-esque" character, most likely because he has higher Attack but lower Defence.
Candyman's A.I. is quite simplistic, but with a few catches. He jumps frequently and will try to knock you out of the air if he can. He also will try to use his Hyper as soon as he has enough Power. Candyman's A.I. also seems to forget to guard projectiles frequently.
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.
The song that plays when FourthRhyme's Candyman plays its intro is called 'Lollipop' by Aqua.
The Candy2, Candy3 and Candy6 palettes are Candyman's selectable palettes from Lethal League.