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Buttercup

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Buttercup
Ppg buttercup
Artwork of Buttercup from The Powerpuff Girls

Creator(s)

DoomGuy2nd, Ssonic

Download

DoomGuy2nd's Version
Rami Gomes' Edit
Ssonic's Version

PGreedRGB's version

Origin

The Powerpuff Girls



Buttercup is one of the three main characters in the animated televison series, Powerpuff Girls. Buttercup has short black hair in a flip with a small triangular part on her forehead. She has light green eyes, and dresses in light green. She is the group's tough one and is easily enraged, sometimes this, and her agression gets the better of her, making her a little reckless and stubborn. She has no special abilities but she posseses a violent and mean streak not displayed by her sisters. Her personality ingredient is spice and her signature color is light green.

In M.U.G.E.N, Buttercup has been made by DoomGuy2nd (based on moves of Mortal Kombat) and Ssonic (based on original moves)

Ssonic's Version Edit

Buttercup

Ssonic's Buttercup is the first Buttercup ever made. She is a balanced character. She has almost the same moves that 007's Bubbles has, but fewer. She has no other palettes.

Her A.I. is rather easy, but will almost invariably use Super Uppercut if the player jumps nearby and immediately uses Dash if the player runs. Her hypers are also extremely damaging, making them a bit more difficult to defeat than they seem to be at first glance.

StatsEdit

  • Life: 1000
  • Attack: 100
  • Power: 3000
  • Defence: 150

MovelistEdit

Hovering the mouse cursor over the icons will display a more direct activation method akin to how the move activations are coded; this is what the following key/legend represents.

Key

D = Down

F = Right

B = Left

U = Up

DF = Down-right

DB = Down-left

UF = Up-right

UB = Up-left

a/b/c = Kick

x/y/z = Punch

s = Taunt

Icons encased in square brackets [ Button-D ] mean for the respective button(s) to be held down.

SpecialsEdit

Name Command Input Properties
Lazer Eye QCF Button-LP or Button-MP Proj

ButtercupLaserRayBubblesLaserRay2


Name Command Input Properties
Dash QCB Button-LP or Button-MP

ButtercupDash


Name Command Input Properties
Super Uppercut DP Button-LP or Button-MP

ButtercupSuperUppercut


Name Command Input Properties
Fireball [ Button-B ] Button-F+Button-LP or Button-MP Proj

ButtercupThrowBubblesfire


Name Command Input Properties
Assist Bubbles Button-LK+Button-LP uses 1000 power

ButtercupCallButtercupAssistBubbles


Name Command Input Properties
Power Charge Button-LK+Button-MP

ButtercupPowerCharge


Name Command Input Properties
Mojo Jojo Button-MK+Button-LP uses 1000 power

Bubblesmojojojo


Name Command Input Properties
Assist Blossom Button-MK+Button-MP uses 1000 power

ButtercupCallBubblesassistblossom


HypersEdit

Name Command Input Properties
Mega Lazer Eye QCF Button-LP+Button-MP Proj
uses 1000 power

ButtercupSuperLaserRayButtercupSuperLaser


Name Command Input Properties
Multi Punch QCF QCF Button-LP or Button-MP uses 1000 power

ButtercupMultiPunch


Name Command Input Properties
Tornado QCB QCB Button-LP or Button-MP uses 1000 power

ButtercupTornado


Name Command Input Properties
Fly Pound QCF Button-LK+Button-MK uses 1000 power



DoomGuy2nd's VersionEdit

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ButtercupMK

This version of Buttercup is a King of Fighters and Mortal Kombat styled, her moves are based from others like Reptile, Jax and a soldier. Her normal palette is red instead of green for unknown reason.

Her AI is brutal.

Rami Gomes' EditEdit

This version is an edit of DoomGuy2nd's Buttercup, her normal palette is turned into green.

katana7900's VersionEdit

This version is actually a WIP by katana7900.

PGreedRGB's versionEdit

PPGZ Buttercup Idle

This version is similar to KenshinHimura's versions of Blossom and Bubbles with a much more anime-styled appearance, but slightly larger and seemingly being a somewhat heavily edited version of Ssonic's Blossom. They are a fairly basic character at first glance, with six buttons, attacks where Blossom and Bubbles appear to assist her via freezing the opponent or a fullscreen attack, and fairly powerful but slow attacks. She is also very close-range, and has to get almost directly in front of her opponent for her basic attacks to hit. Parts of their coding are a bit sloppy, as hinted by Laser Eyes and its' super/hyper version appearing from the middle of the character instead of its' intended location and her grab looking very messy, but functional.

Her AI is quite weak, but like Ssonic's version above, her hypers are extremely damaging for the amount of power required for them, this aspect made even more potentially dangerous due to the fact that this version has a power charge.

StatsEdit

  • Life: 1000
  • Attack: 100
  • Power: 3000
  • Defence: 100

VideosEdit

 

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