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Before the creation of the Mortal Kombat characters he became known for, OmegaPsycho created this little Powerpuff Girl. Made from everything nice and an accidental drop of chemical X, this Blossom has a moveset based on the original TV show, though there are some The King of Fighters elements to it.

Blossom (Blossom)
BlossomOmegapsycho
Character portrait

Creator

OmegaPsycho

Download

MediaFire

Resolution

Low

Gameplay

Omgepsyco's Blossom

Blossom is a The King of Fighters-styled and is somewhat balanced, though its Hypers, except for Mega Pink Ray, have long startup times and as result can be easily dodged. Blossom's small size gives it an advantage against many opponents.

Blossom's A.I. prefers to charge its Power to the maximum, then use its Explosive Bow. However, it will still be able to utilize its other attacks, most of which are its anti-airs against jump-ins.

Stats

Life
1200

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Energy Projection QCF (X)Button-x Proj
BlossomPinkThrowBlossomPinkRay
Name Command Input Properties
Lazer Eye QCF (Y)Button-y Proj
BlossomLaserRayThrowBubblesLaserRay2
Name Command Input Properties
Dash Attack QCB (X)Button-x
QCB (Y)Button-y
BlossomDash
Name Command Input Properties
Uppercut DP (X)Button-x
DP (Y)Button-y
DP (A)Button-a
BlossomSuperUppercut
Name Command Input Properties
Ice Breath QCF (B)Button-b Proj
BlossomIceBreathBlossomIceBreath2

Hypers

Name Command Input Properties
Lightning Ball QCF (A)Button-a+(B)Button-b Uses 1000 Power
BlossomShockBlossomLightingEffect
Name Command Input Properties
Mega Pink Ray QCF (X)Button-x+(Y)Button-y Proj
Uses 1000 Power
BlossomLaserThrowBlossomPinkLaser
Name Command Input Properties
Big Iceball QCF QCF (A)Button-a
QCF QCF (B)Button-b
Proj Unblockable
Uses 2000 Power
BlossomIceThrowBlossomIce
Name Command Input Properties
Explosive Bow QCF QCF (X)Button-x
QCF QCF (Y)Button-y
Uses 3000 Power
BlossomExplosiveBowBlossomBow

Others

Name Command Input Properties
Fly (X)Button-x+(Y)Button-y Can't attack until landing
Name Command Input Properties
Power Charge (C)Button-c+(Z)Button-z
BlossomPowerCharge
Name Command Input Properties
Dodge (X)Button-x+(A)Button-a
(B)Button-b+(Y)Button-y
(B)Button-b+(Y)Button-y version: uses 1000 Power while guarding
Name Command Input Properties
Counter (A)Button-a+(B)Button-b while guarding Counter
Uses 1000 Power

Palette Gallery

This character does not have any palettes, instead using the palette of sprite 9000,0.

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Edits

This character has been edited, though its edit(s) have no page yet. You can help the MUGEN Database by creating it.

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