MUGEN Database
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This subpage contains any edits of OMEGAPSYCHO's version of Blossom. What is listed here is limited to what the edits change, meaning information should not be duplicated from the article about the original version outside of the idle animation and portrait, even if they haven't changed.

DoomGuy II's edit[]

Blossom (DGBlossom)
DGBlossom Portrait
Character portrait

Editor

DoomGuy II

Download

GitHub

Resolution

Low

DG Blossom

This version of Blossom is an edit of Omegapsycho's version in an attempt to make her more geared towards a Mortal Kombat style of gameplay, with her moveset seeing a drastic change in order to reflect this new style. Older versions of the edit contained additional Mortal Kombat features such as blood from attacks and Fatalities, though while it's not known why they were removed, it was possibly due to criticisms with style being unfit for the character.

Her A.I. is quite brutal, and will easily defeat inexperienced players.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Original names, activation methods and properties for moves that have been modified are faded. Only animations that have changed are shown. Moves that have only been renamed are not listed.

Modified Specials[]

Ice Breath
Command Input Properties
Down, Down-Right, Right B Move is attributed as a projectile
IceMissile

IceMissileProj

Laser Eyes
Command Input Properties
Down, Down-Right, Right X Move is attributed as a projectile
LaserBeamATK

LaserProj

Pink Ray
Command Input Properties
Down, Down-Right, Right Y Move is attributed as a projectile
PinkRayATK

BlossomPinkRay

Modified Hypers[]

Ice Beam
Big Iceball
Command Input Properties
Down, Down-Right, Right Down, Down-Left, Left B
Down, Down-Right, Right Down, Down-Right, Right A
Move is attributed as a projectile
Uses 2000 Power
IceBeamSuper

IceBeamProj

Electric Fingers
Lightning Ball
Command Input Properties
Down, Down-Right, Right Down, Down-Left, Left Y
Down, Down-Right, Right A+B
Move is attributed as a projectile
Uses 2000 Power
ElectricFingersStartup

ElectricFingersSuccess LighteningShoot

mrgamer123's edit[]

Blossom (Blossom)
OMEGAPSYCHOBlossomport
Character portrait

Editor

mrgamer123

Download

MediaFire

Resolution

Low

OMEGAPSYCHOBlossomidle

This edit gives Blossom Hypers from OMEGAPSYCHO's Bubbles and Buttercup, as well as Hypers inspired by those from DoomGuy's version of Blossom.

Stats[]

Life
1200

Power
5000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Original names, activation methods and properties for moves that have been modified are faded. Only animations that have changed are shown. Moves that have only been renamed are not listed.

Removed Hypers[]

Big Iceball
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A / B Move is attributed as a projectileMove cannot be blocked
Uses 2000 Power

Explosive Bow
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X / Y Uses 3000 Power

Removed others[]

Dodge
Command Input Properties
X+A
B+Y
B+Y version: uses 1000 Power while guarding

Modified Specials[]

Ice Breath
Command Input Properties
Down, Down-Right, Right B Move is attributed as a projectile

Modified Hypers[]

Lightning Ball
Command Input Properties
Z
Down, Down-Right, Right A+B
Move is attributed as a projectile
Uses 1000 Power

Added Specials[]

Buttercup
Command Input Properties
X+A Move is attributed as a projectile
Uses 1000 Power

Added Hypers[]

Maximun Lindinha
Command Input Properties
Down, Down-Right, Right A+B Move must be blocked while standingMove must be blocked while in the airMove knocks down opponent on hit
Activates Fly on successful hit
Uses 1000 Power

Super Ice Breath
Command Input Properties
C Move is attributed as a projectileMove knocks down opponent on hit
Uses 3000 Power

MOÑO EXPLOSIVO
Command Input Properties
Y+B Move is attributed as a projectile
Uses 1000 Power


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