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< Beavis

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A rather easy version of Beavis to pick up and use, it manages to be very projectile oriented, with all of its Specials and one of its two Hypers involving various household objects being used or thrown. On the flip side, comboing doesn't seem to be this bunghole's niche.

Beavis (SNES Beavis)
TanicBeavisPort
Character portrait

Creator

Tanicfan22

Download

MEGA

Resolution

Low

Gameplay

BeavisSNES

Beavis primarily uses four buttons, with the other two ((Z)Button-z and (C)Button-c) being reserved for Beavis' two Hypers. Beavis isn't very combo heavy, but to make up for this, it has an abundance of projectiles.

Due to this, Beavis is an easy character to pick up. The abundance of projectiles seems to be a little redundant, but they all differ in speed and damage. These projectiles also don't have too much cool-down, making these attacks safe, not helped by the fact that many projectiles can be on the screen at once.

Another odd bug is that Beavis can repeatedly cancel its standing (X)Button-x into itself before the move even connects. Regarding hitboxes, Beavis is rather fair, but crouching (X)Button-x and (Y)Button-y, as well as Combo, miss up close.

Beavis doesn't seem to have a custom A.I implemented, making it an easy opponent. This entails that it jumps around and barely ever attacks.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Shoot QCF (X)Button-x Proj
BeavisshootBeavisprojectile
Name Command Input Properties
Gas Attack QCF (Y)Button-y Proj
BeavisgasattackBeavisgas
Name Command Input Properties
Throw Food QCF (A)Button-a Proj
BeavisthrowBeavisthrow2
Name Command Input Properties
Throw Chemical QCF (B)Button-b Proj
BeavisthrowBeavisthrow3

Hypers

Name Command Input Properties
Combo QCF (Z)Button-z+(C)Button-c Uses 1000 Power
Beaviscombo
Name Command Input Properties
Super Shooting QCB (Z)Button-z+(C)Button-c Uses 1000 Power
Beavissupershooting

Palette Gallery

Beavisdotact
Button-a
beavis

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Camera
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Trivia

  • Many assets of the character, including Beavis' voiceclips and many of the move ideas, have been influenced or taken from by WlanmaniaX's Butt-Head character.
  • Despite not playing at all like said games, Beavis' hit sound effects come from Street Fighter III.
    • The Hyper effects have also been taken from the Capcom vs. SNK series.
  • The Hyper backgrounds seem to stay onscreen for a couple seconds after the move finishes.

Edits

This character has not been edited.

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