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Like all of Kohaku's Touhou characters, this version of Aya has custom gameplay rather than gameplay based on the Touhou fighting games, focusing more on close-range combat instead of projectiles. She comes with three different defense options and has decent comboability, though she doesn't have a custom A.I.

Aya (Aya_K)
KohakuAyaPortrait
Character portrait

Creator

Kohaku

Download

Dr. Kohaku's Garage

Resolution

Low

Gameplay[]

KohakuAyaIdle

While Aya uses all six buttons, she uses X, Y and Z for the majority of her moveset; she uses the A button for one of her defense options, while B and C are used for assists, where B summons Reimu Hakurei, who performs two upward kicks, and C summons Suika Ibuki, who breathes fire; C is also used for one of Aya's Hypers.

Like all of Kohaku's Touhou characters, Aya's gameplay is custom, not emphasizing on projectiles like Scarlet Weather Rhapsody, but rather on close-range combat, though Aya still has a few ranged attacks, as well as a Defense System which offers the player three different defense options, selectable at the start of a fight: Ex-Shield, Parry and Just Defend, with Ex-Shield working similar to Melty Blood in that A must be pressed at the right time to parry an attack, though while the button can be held down, it will drain Power and won't be as effective; Parry works like it does in Street Fighter 3, where the player has to press Right at the right time to parry an attack; Just Defend requires the player to press Left at the right time to slightly parry an attack, which allows it to recover from blockstun faster and restores a small amount of Life when performed successfully.

Aya's damage output is low, though this is easily made up for by her great comboability, fast attacks and agile movement, which puts a focus on rushdown gameplay and overwhelming the opponent with attacks; while her strikers also deal low damage output, they can be used to set up combos when performed at the right time. Aya's Specials have great utility and can be used to knock the opponent away, while her Hypers can be used to finish combos. Illusionary Dominance takes out more than half of the opponent's Life when it hits. Breaking News deals even more damage, though it can only be used when Ex-Shield is selected at the start of the round and Aya's Life is below 30%.

Like all of Kohaku's characters, Aya has no custom A.I. and uses the engine's default; though it occasionally performs combos, it usually jumps around and leaves itself open to attack, made even less challenging due to Aya's low damage output.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Gale Fan
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move is attributed as a projectile
Projectile varies depending on button pressed
X and Y versions: Move knocks down opponent on hit
Z version: Move knocks down opponent on hit*
X
KohakuAyaS1
Y
KohakuAyaS1 2
Z
KohakuAyaS1 3
Aerial Gale
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move can only be used while airborneMove is attributed as a projectile
Projectile velocity and angle vary depending on button pressed
X and Y versions: Move knocks down opponent on hit*
Z version: Move knocks down opponent on hit
X
KohakuAyaS2
Y
KohakuAyaS2 2
Z
KohakuAyaS2 3
Conquer Dash
Command Input Properties
Right, Down, Down-Right X, Y, or Z Move can be used while grounded or airborne
Distance varies depending on button pressed
X and Y versions: Move knocks down opponent on hit
Z version: Move knocks down opponent on hit
X
KohakuAyaS3 KohakuAyaS3 A
Ground Aerial
Y
KohakuAyaS3 2 KohakuAyaS3 A2
Ground Aerial
Z
KohakuAyaS3 3 KohakuAyaS3 A3
Ground Aerial
Tengu Burst
Command Input Properties
Down, Down-Left, Left X, Y, or Z Move knocks down opponent on hit
Distance varies depending on button pressed
X
KohakuAyaS4
Y
KohakuAyaS4 2
Z
KohakuAyaS4 3
Wind God Kick (Reimu)
Command Input Properties
B Move knocks down opponent on hit
Striker bar must be full
KohakuAyaS5
Oni Flame (Suika)
Command Input Properties
C Move knocks down opponent on hit
Striker bar must be full
KohakuAyaS6

Hypers[]

Domination Dash: Squall
Command Input Properties
Down, Down-Right, Right X+Y, X+Z, or Y+Z Move can be used while grounded or airborneMove knocks down opponent on hit
Uses 1000 Power
KohakuAyaH1 KohakuAyaH1 A
Ground Aerial
Tempest
Command Input Properties
Down, Down-Left, Left X+Y, X+Z, or Y+Z Move knocks down opponent on hit
Uses 1000 Power
KohakuAyaH2
Adverse Wind
Command Input Properties
Down, Down-Right, Right Down, Down-Left, Left X+Y, X+Z, or Y+Z Move knocks down opponent on hit
Uses 2000 Power
KohakuAyaH3
Illusionary Dominance
Command Input Properties
Down, Down-Left, Left Down, Down-Right, Right X+Y, X+Z, or Y+Z Move knocks down opponent on hit
Uses 3000 Power
KohakuAyaH4
Breaking News
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right C Move is attributed as a throw, works against grounded opponents
Only usable if Ex-Shield is selected prior to match
Life must be 300 or lower
Uses 3000 Power
KohakuAyaH5

Others[]

Ex-Shielding
Command Input Properties
A Move can be used while grounded or airborne
Only usable if Shield is selected prior to match
Negates all damage
[ A ] to keep Shield active
Drains Power while Shield is kept active
Automatically ends when 1000 Power has been consumed or if Aya lands from being airborne

Parry
Command Input Properties
Right just before opponent's attack makes contact Move can be used while grounded or airborne
Only usable if respective defence option is selected prior to match
Negates all damage

Just Defense
Command Input Properties
Left just before opponent's attack makes contact Move can be used while grounded or airborne
Only usable if Just Defense is selected prior to match
Negates all damage

Palette Gallery[]

KohakuAyapal1
Button-a
KohakuAyapal2
Button-b
KohakuAyapal3
Button-c
aya momiji (Momiji Inubashiri's colors) mystia (Mystia Lorelei's colors)
KohakuAyapal4
Button-x
KohakuAyapal5
Button-y
KohakuAyapal6
Button-z
kohaku (Kohaku's colors) utsuho (Utsuho Reiuji's colors) alternate
KohakuAyapal7
Button-s+Button-a
KohakuAyapal8
Button-s+Button-b
KohakuAyapal9
Button-s+Button-c
fabulous supert TK
KohakuAyapal10
Button-s+Button-x
charcustom

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Edits[]

This character has not been edited.
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