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  • Find out and document what each of the nine options do mentioned in the current gameplay text.
  • Move animations need to be ripped.

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This Normal-type Pokémon has custom sprites, reasonable comboability and a varied moveset, despite its three-button limitation. The majority of its moveset is inspired by the moves Audino can learn in the Pokémon games.

tabunne (tabunne)
ZenAudinoport
Character portrait

Creator

Zenjidoh

Download

OneDrive

Resolution

Low

Gameplay

Suave Dude Icon
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This section is currently incomplete. Please help us rectify this.

Tabunneidle

Tabunne is an overall well-made character, with smooth animations, high quality sprites, and balanced Attack power; it makes use of animated Explods of (presumably) its Trainer during the startup of its Hyper Attacks. Just like in the Pokémon games, Tabunne has higher Life and Defence stats than the average character, but a lower Attack stat.

At the start of the first round, the player is able to select one of nine different options. These options alter variables within the character that are tied to its moveset and stats, but it is not known which option does what.

Tabunne uses (X)Button-x, (Y)Button-y and (Z)Button-z for its attacks, so while its overall moveset is limited, it is still able to pull off some big combos. Rather than using the conventional two-button activation for its EX Specials, they're instead activated by performing the motion and pressing just (Z)Button-z, though they still use 500 Power.

Stats

Life
1100

Power
3000

Attack
80

Defence
110

Movelist

Airok
OHKO
Dzzy
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This movelist contains moves which may or may not list all corresponding move properties. Please help us rectify this!

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Hypers

Name Command Input Properties
Charge Beam QCF QCF (X)Button-x Uses 1000 Power
Name Command Input Properties
Iyashi QCF HCB (Y)Button-y Deals -250 self-damage to itself and its teammate
Uses 2000 Power
Name Command Input Properties
Totteoki HCF (Z)Button-z Life must be less than or equal to 1/4
Uses maximum amount of Power

Palette Gallery

ZenAudinopal1
Button-a
ZenAudinopal2
Button-b
tabunne1 tabunne4
For any additional palettes besides the above, see Alternative palettes.

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Edits

This character has not been edited.

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