Ripped straight from Marvel Super Heroes vs. Street Fighter comes N64Mario's version of Apocalypse. Its weak spots are its head and arms, but seeing as it can only face one way, it becomes very vulnerable when the opponent jumps over it.
N64Mario's Apocalypse is probably one of the first of its kind when it comes to M.U.G.E.N characters, and is intended as a boss. Just as it is in Marvel Super Heroes vs. Street Fighter, Apocalypse can only be damaged by attacking its head and arms, which can be difficult seeing as it doesn't idle for very long before it attacks again.
A key weakness in this character is that it cannot turn around to face the opponent, meaning should they get the chance to get behind Apocalypse, it is much harder for it to retaliate.
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.