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Agrias Oaks
FFTAgrias
Artwork from Final Fantasy Tactics

Creator(s)

Various

Download

Noctis' version
Ouchi's version
kainintherain's version
Kinbo's version
deretun's version is currently offline

Origin

Final Fantasy

Agrias Oaks is a character from the Final Fantasy series, first appearing in Final Fantasy Tactics. She is first seen in the prologue of the game, but isn't actually obtained as a playable until the second chapter. She is friends with Ramza (the main character) and joins his quest because she trusts him. Her signature move is the Stasis Sword, which can potentially deal Stop onto its target.

In M.U.G.E.N, Agrias Oaks has been made by Noctis, Kinbo, Ouchi, Deretun, Bluishcat and Kainintherain. All versions with the exception of Kinbo's use the same sprites, with Noctis' version having a few alterations.

Kinbo's version

Agrias

Agrias, sadly, is an unfinished Kung-Fu-Man edit, still containing some of Kung-Fu-Man's coding as well as a low kick animation in its character. The M.U.G.E.N character even contains Kung-Fu-Man's death voice, despite Agrias being a girl.

Most of the attacks implemented to the character revolve around Agrias signature move, Stasis Sword.

Noctis' version

Agriasgif

This version is much more unique and true to the original game than all other versions, containing many references and similarities. She takes moves learned from many classes in the original game combined with what appears to be "Tales of" related techniques and that's how this Agrias Oaks got the playstyle that she uses. She's very combo oriented and flows very nicely and fast, but most of her signature moves and ultimate attacks need to be unlocked through a system called Morale & Conditions. At the start of the first round, you're given a set of conditions to meet through battle and every time a Condition is met (from top to bottom / Level 1 to 3), a level of your Morale bar is unlocked, giving you access to a new set of skills every time. She also has a unique mode after unlocking all levels of Morale called "Saint Mode" which combines all of her Holy Knight skills and those of the other Knights found in the original game into 3, overpowered, flashy sword skills each with it's own unique effect and style. She also makes use of magic attacks similar to the original game. Like Holy or Ultima.

Ouchi's version

Agrias Oaks

This version is much more polished than Kinbo's version, and also contains references to the original game, like her comical death voice (Which was replaced by an anime voice in later versions), as well as turning into a crystal upon death. She also contains all her moves, including a new move in the form of a dash cut. She can also call upon her knights as strikers, which can not only deal damage, but buy her time to use certain abilities. She also has has Job forms.

  • Chemist form is about using items to aid themselves and others. The Chemist Mode uses Potions to heal and Ethers to increase magic. She also carries a third potion that restores her Barrier power.
  • Knight form has Magic Break, Speed Break, and Power Break. Like in the original game, these attacks do no damage directly. Magic Break removes Magic power from the opponent. Speed Break makes the opponent slower, and Power Break weakens the targets damage capabilities.
  • Archer form carries the Archer's charging attacks. While charging, Agrias is immune to common melee attacks. In addition, if she is hit by a melee move, she sends a slash downward.
  • Monk form uses Earth Slash, Secret Fist, and wave fist. Wave Fists length can be controled by certain buttons.
  • The White Mage/Priest form uses Cure, Protect, and Regen Magic.
  • The Black Mage/Wizard form is about dealing great ammount of damage and hindering your foes. It carries the spells Bolt, Poison, and Toad.
  • Time Mage form can use the spells Haste, Stop, and Demi. Demi pulls the opponent into a vortex, keeping them away from Agrias.
  • Summoner form summons Shiva to freeze and damage her opponent, Moogle to heal Agrias, and Golem to protect her from a hit.
  • Thief class can steal stuff from the opponent. Steal Weapon increases Agrias attack power. Steal Heart charms and stuns the opponent. Steal Shield lowers the opponents defense.
  • Mediator/Orator form which uses speaking abilities. Threaten shoots out close to Agrias and causes Chicken status, while Mimic Daravon and Insult creep across the screen at a slow pace. Mimic Daravon stuns the opponent, and Insult causes Berserk. (Not sure what Chicken or Berserk does.)
  • Oracle/Mystic class can kick the opponent and use an Oracle move. Drain deals damage and steals life. Berserk causes Berserk status. Petrify turns target to stone and stuns them.

Like Kinbo's version, she contains her signiature Stasis Sword, as well as her other moves. She also has several different modes involving all the classes in Final Fantasy Tactics: War of the Lions. Her AI is virtually impossible to beat unless you can lock her down, cause she will lock you down and prevent you to even budge with her "Infanite Lock-down AI."

Kainintherain's version

Agrias Oaks

This is a new release of Agrias otherwise known as Agrias(Reborn), alot of changes have been made to make this version unique, it is by far the most dangerous version of Agrias out there.

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Passive and Spells

parry = Button-F (during opponents move contact)

state change(normal) = Button-F Button-B (S)Button-s (uses 500 power)

state change(fire) = Button-B Button-F (S)Button-s (uses 500 power)

state change(holy) = QCF (S)Button-s (uses 500 power)

state change(dark) = QCB (S)Button-s (uses 500 power)

elixer = (Z)Button-z (normal state only/ 1 per round/ life<= 1/8 max life)

ether = (Z)Button-z (normal state only/ 3 per round/ power<4000)

power charge = (Z)Button-z (holy state or normal state with ethereal only)

cure = Button-D Button-D (Y)Button-y (uses 500 power) (normal state only/ not during ethereal or lightning armor)

fire = Button-D (Y)Button-y (Y)Button-y (firestate only, uses 500 power) (can also be done in air/ not during lightning armor)

ice = Button-B+(Y)Button-y (uses 450 power) (can also be done in air/ not during lightning armor/ not in fire state)

lightning = Button-F+(Y)Button-y (power cost=500) (can also be done in air/ not in fire state)

teleport back = Button-B+(X)Button-x (power cost=1-200) (must be in ethereal to preform while in normal or fire state)

teleport forward = Button-F+(X)Button-x (power cost=1-200) (must be in ethereal to preform while in normal or fire state)

supercure = Button-D Button-D (Y)Button-y (power cost=2000) (holy state only/ not during ethereal)

aura/fire/lightning = (X)Button-x (power cost=100-400)

lightning armor = (A)Button-a (A)Button-a Button-F (C)Button-c (power cost=1000) (normal or dark state only)

ethereal = (A)Button-a (A)Button-a Button-B (C)Button-c (power cost=1000)

Skills

dengeki = QCB Button-abc

fireball = QCF Button-abc (power cost=25-50) (fire state only)

air fireball = QCF Button-abc (power cost=25-100) (fire state only)

power strike = [ (Z)Button-z ] (release (Z)Button-z to strike. Available during all states but normal and holy must meet conditions)

blade = QCF Button-abc (normal state only)

holy spheres = QCF Button-abc (power cost= 300-500) (can also be done in air) (holy state only)

shoryuken = DP Button-abc

ghost blade = QCF Button-abc (power cost = 100) (dark state only)

triple ghost blade = HCF Button-abc (power cost=250) (dark state only)

sonic = QCB Button-abc (while in air) (power cost = 0-100) (holy and dark state only)

power kick = QCB Button-abc (while in air) (power cost = 0-50) (normal and fire state only)

EX moves

multi air fireball = QCF Button-abc2 (power cost= 200-400) (fire state only)

super holy spheres = QCF Button-abc2 (while in air) (power cost= 2000) (holy state only)

air blade = QCF Button-abc (while in air) (power cost= 250-500) (normal and dark state only)

crush sword = QCF Button-B (B)Button-b (power cost= 500)

spell blade = QCF Button-B (A)Button-a (power cost= 500)

lightning blade = QCF Button-B (C)Button-c (power cost = 750) (not available in fire state)

flame sword = QCF Button-B (C)Button-c (power cost= 1500) (fire state only)

triple air blade = QCF Button-abc2 (while in air) (power cost= 1000) (normal and dark state only)

Hypers

statis sword = QCB Button-abc2 (power cost= 1000) (not available in fire state)

dragon flame = QCB Button-abc2 (power cost= 2000) (fire state only)

multi flame = QCF Button-abc2 (power cost= 1000) (fire state only)

multi blade = QCF Button-abc2 (power cost= 1000) (normal state only)

super lightning = QCF Button-abc2 (power cost= 1500-2500) (dark state only)

dengeki combo = QCB Button-F (A)Button-a (power cost= 2000)

charging stasis sword/dragon flame = QCB Button-F (B)Button-b (power cost= 2000)

charging dengeki combo = QCB Button-F (C)Button-c (power cost= 2000+)

summon bahamut = QCF Button-abc2 (life< 1/16 max life) (holy state only)

Videos

Final Fantasy
FFI CharactersBlack Mage
FFVI CharactersKefka Palazzo
FFVII CharactersAerith GainsboroughBahamut SINCloud StrifeSephiroth (Safer) • Vincent Valentine
FFIX CharactersVivi Ornitier
FF Tactics CharactersAgrias Oaks
StagesBetween Dimensions

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